The first reason Outlast was so successful and memorable was the daring themes he handled, not ‘jumpscare’ elements, as opposed to the networks of the popular YouTuber or Twitch publishers. Outlast puts religious elements and human psychology in a single jar, making them jam and then dragging them into bread. His daring themes and elements of violence that we had never seen before were among the factors that made him unique.
The sounds used, the images that are too strong to be expected from an independent producer, the atmosphere, the persistence of the scenes, we expect more of the same things from Outlast 2. And I can easily tell you that before you start studying, you understand that the first Outlast game is a beta after playing Outlast 2. Here is the example of Demon’s Souls and Dark Souls. Red Barrels measured the pulse with the first Outlast and made it the main highlight of the second game to reveal his true potential.
In Outlast 2, you’re playing a cameraman named Blake Langermann. Together with your wife, Lynn, you take a very risky job and go on a journey to investigate the murders in a faraway forest. A pregnant woman has been killed in this area, and you can only reveal it. Sullivan Knoth, a cleric and his followers, are preparing for the end of the world by making unbelievable rituals in this dark place where no one would dare to enter. Knoth and his followers extreme, religious fanaticism, and vice versa, between the words of Knoth followers and a group of infidels stuck between you, you seek to survive and survive from this dark place.